;1.Create a New document any size you wish, I chose 800×600, this gives
me enough room to work. Make the Background white and then create a new
layer above it and using your Rectangle marquee tool draw you out a tall
rectangle that is about the coordinates of a sheet of paper. Now fill
your selection with #F4E7C4 and then go to Filter>Texture>
Texturizer and apply these settings. Texure: Canvas, Scaling: 101,
Relief: 5 and Light Direction: Top right. .
图片 12.
Create a new Adjustment Layer and Select Curves, If you don’t know where
this is, its on the left side of the new layer Icon in your layers
pallete. Click on the line that runs in the middle and set Input: 180
and output: 32, leave the other settings in tact. You should now have a
texture similar to mine. Now lets Make our paper look like its been
through alot by cutting some corners and sections of it out. Take our ur
Lasso tool and on your paper layer draw our some jagged sections on the
corners and edges and using your delete key or by pressing backspace
delete your selections. Do this a few times around your paper until you
get a good looking piece of paper. I went ahead and added some drop
shadow to my paper to give it some
dept.图片 23.
Now take Select your burn tool from your tools pallete on the right. It
looks like a Human hand if your not familiar with it. Ok, up at the top
left of your screen set your Range to Shadows and then Select a nice
large grunge brush. If you don\’t have any grunge brushes there are
plenty of them freelly availiable on www.actionxchange.com. Now with
your grunge brush paint all over your paper and you\’ll notice how it
kinda darkens or “Burns” the paper. Continue doing that swapping your
range from Shadows to Midtones until your satisfied. Now select about a
19 pxl soft round brush and paint around the edges of your paper,
including the center holes if you put some in the center. You should now
have something similar to mine. Good? Lets continue.
图片 34.
Now Our paper is looking pretty good now but lets continue on and get a
little more realizm out of it. On your paper layer go to Filter>
Brush Strokes>Accented Edges and apply Edge Width: 2, Edge
Brightness: 22 and Smoothness: 11. And thats it! You got your aged
parchment. Now add some old english text or something old Fashion and
your ready to go!
图片 4

;By request, I’ve put together this tutorial on how to create some
pretty nice looking segmented pipes that bend and intertwine. Its pretty
simple so lets get started.1. Create a new RGB document about 640X480
pixels or if you want to go ahead and make it a wallpaper size, feel
free. Now lets go ahead and make a pretty decent background for it. Set
#323232 as your foreground and #A49B75 as your background color. Now
go to filter>Render>Clouds, after that go to
Filter>Blur>Gaussin Blur and blur it a bit to smooth it out.. Now
duplicate this layer and then go to Edit>Transform>Flip Horizontal
and lastly, set its blend mode to ‘Multiply’. These steps aren’t to
important, they just give us a basic canvas to work on. Keep playing
around with it if you want a different color background or a different
texture. I got something like below:

图片 52.
Now lets move on to the pipe, Create a new layer above all the rest and
name this layer ‘PIPE_base’ … Now grab your rectangle marquee tool
and draw out a rectangle selection as if you were creating a horizontal
pipe. Ok, a few tips..When working with colors I like to start off with
a real deep, half saturated color. These type of colors tend to turn out
best for me, but by all means experiment. Ok, I chose #06180E and then
press alt+backspace to fill the selection with that color. Now, some
more advice.. When working with colors I use the dodge tool paired with
Linear Dodge, Color Dodge, Linear Burn and Color burn Brushes. They each
have a different effect on the color. For this we will start off with
the dodge tool. I set my Range: Shadows and Exposure to 25% , brush tip
to a 13 pixel soft brush, and made 1 swipe across it. We are done with
the dodge tool for now. All we wanted to do with it was bring out a tad
bit of lightness so our other brushes could be more effective.

图片 63.
Now ctrl Click your ‘Pipe_base’ layer and then grab a 21 pixel soft
brush and up at the top set the Mode: Linear Dodge, Opacity: 46%, Flow:
43% (feel free to experiment). Now run across it a few times with the
linear dodge brush, you will see that the green color is starting to get
richer and come out more. Now swap your brushes mode over to color
dodge, then set your foreground color to a light green shade, I chose
#E3F9ED, same settings and swipe it a few times until you get something
you like. Then grab a smaller brush and create a finer highlight closer
to the bottom of your pipe. Keep alternating your brushes, there is no
set method here, just whatever works best for you.

图片 74.
Now we want to add some shadows and an edge effect to it. Set your brush
to about a 13 pixels soft brush and set its mode to ‘Color Burn’, now
set the opacity to about 11% or so and swap your color back to a real
dark green, I chose #0D1912.. Now you might be saying, How does he know
what colors to pick? I’ll say, I don’t , I just pick one that I think is
around what I need, hence experimenting. Now around the top and bottom
edges, start to darken that up a bit with your Color Burn Brush. Then
swap back to your color dodge brush and a light green and dodge the left
and right edges a bit. Here’s what I got:

图片 85.
Now lets add the segments to it. Create a new layer above your
PIPE_base layer and then grab your circular marquee tool. Hold shift
and draw out a decent sized circle and then go to Edit>Stroke and
apply a 1 pixel black stroke to it.. Now duplicate this layer and press
Ctrl+I to invert it. Now duplicate your white ring again and move it
back 2 pixels and you should have a White|Black|White combination for
your ring.. Its not as confusing as it sounds, basically 2 white lines
and one black line in the center. Now link these layers together in your
layers pallete by putting the little ‘Chain Link’ icon in there box and
then click the little arrow in the top right corner of your layers
pallete and select ‘Merge Linked, Now set there blend mode to overlay
and then move the circle all the way to the left where one side is
hanging off the pipe. Now ctrl+click your pipe layer and then press
Ctrl+shift+I to invert your selection and then press delete on the layer
with your rings. Name this layer ‘PIPE_inset’.. I know that was a lot
of small steps, but the result is pretty simple:

图片 95.
Now all we want to do is just keep duplicating this layer to create more
segments. First lets put it in a layer set so we can merge them pretty
easy later. Create a new layer set above all your layers and then move
your ‘PIPE_inset’ layer into this layer set, now just keep dupicating
and moving the inset to create more segments along your pipe. Here’s
what I got:

图片 10Now
click the little arrow up in the top right of your layers pallete and
select, ‘Merge Layer Set’.. Now you might have to reset your blend mode
back to overlay and you should be ok. Now we want to merge the insets
with the pipe so they bend with it when we bend our pipe. Link the
‘PIPE_base’ layer and your newley created layer with yoru segments on
it and then select ‘Merge Linked’ from the menu (you know where the menu
is by now). Now we got our pipe, lets duplicate it a couple of times and
hide those layers so we can make different variation of our intertwined
pipes. I created a couple copies and named them PIPE1, PIPE2, and PIPE?
you guessed it, 3… 6. Now select one of your pipe layers, they should
all be the same and then go to Edit>Transform>Rotate 90% CW. Then
go to Filter>Distort>Shear.. Don’t over shear it or your pipe will
look all distorted and ugly. Here are my settings:

图片 11Now
just keep duplicating your pipe’s and shearing them and cluster them
together. I added a trendy sphere object to mine and used my pipes to
countour around it.

图片 12Now
do your self a favor and forget what mine looks like and try to use the
methods to create something of your own… Good luck!


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